Is sandboxie any good2/22/2023 ![]() Ultimately the PCs pick a hex for their capital and start their own nation. The general premise is there's an unexplored stretch of land and the PCs are commissioned to explore it. While Kingmaker is a bit railroady, it's "sandbox-like". I'll try to be spoiler-free here (any stuff here will be able to be picked up by aspiring players in the player's guide). You'd want PCs that are able to self-motivate in a true sandbox where they can freely choose to move from Point A to Point B on the map at any given time of their own free will. ![]() If you want something more accessible, check out the "Vault of Larin Karr". If you want a mega sandbox, check out "Wilderlands of High Fantasy". (The "classics" of AD&D and 3E, from Gygax, Necromancer Games etc I already have ) I'm mainly asking for newer products, including from 3PPs. ![]() Hopefully (for the PCs!) the deadliness starts low close to town, so they get a chance to level up before venturing to the farthest reaches of the map.Īs an example from the computer world Skyrim would have made for a *bloody excellent* sandbox ttrpg module. There might be suggestions for random encounters. This is supported by descriptions of what you'll find at each location: the goblin tribes, the fearsome troll, the skeletons lurking in the abandoned graveyard, ideally complete with encounter maps of warrens and abandoned towers etc.Īs you explore the map, you'll find leads to more adventure (quests) deeper within the wilderness. In one corner of the map there's the town that'll become the adventurers home base. You have a map of wilderness, with the usual ruins, marshes, abandoned towers, caves and what not. Any recommendations, particularly ones published for Pathfinder? I'm looking for a map and material of the old school sandboxy feel. ![]()
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